Wood: Difference between revisions
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'''Wood''' is a common resource in ''[[Songs of Syx]]''. Wood can be found from [[tree]]s scattered around the world, or cheaply gained by trading, making it one of the easiest resources to find in the game. This is coupled with the fact that trees automatically grow near settlements in the world. | '''Wood''' is a common resource in ''[[Songs of Syx]]''. Wood can be found from [[tree]]s scattered around the world, or cheaply gained by trading, making it one of the easiest resources to find in the game. This is coupled with the fact that trees automatically grow near settlements in the world. | ||
Wood is used in nearly every type of building in the game. Wood is the cheapest and most basic type of material to be used for building, due to not only how easy it is to obtain, but that it degrades the easiest of any other building material, meaning that [[Janitors]] must maintain wooden structures the most often. | |||
There are three methods in obtaining wood. The first and quickest way to use the "Fell Tree" or "Remove All Resources" option, then selecting a box area around a wooded area, which will have all available citizens cut all selected trees for wood, instantly removing the selected trees. The bigger the trees, the more wood each one will provide. The second way of obtaining wood is building a [[Woodcutter]] outpost, which requires employees. The Woodcutter provides a constant supply of wood, but at a slower but continuous rate that doesn't immediately remove the trees. The third way of obtaining wood is simply to trade for it, which is relatively simple, given wood's low cost. | There are three methods in obtaining wood. The first and quickest way to use the "Fell Tree" or "Remove All Resources" option, then selecting a box area around a wooded area, which will have all available citizens cut all selected trees for wood, instantly removing the selected trees. The bigger the trees, the more wood each one will provide. The second way of obtaining wood is building a [[Woodcutter]] outpost, which requires employees. The Woodcutter provides a constant supply of wood, but at a slower but continuous rate that doesn't immediately remove the trees. The third way of obtaining wood is simply to trade for it, which is relatively simple, given wood's low cost. |
Revision as of 02:50, 12 May 2021
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Wood | |
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Forest of trees | |
Resource Information | |
Icon | |
Cost | 15 |
Extra Information | |
Used for building? | Yes |
Spoil rate | {{{spoil}}} |
Wood is a common resource in Songs of Syx. Wood can be found from trees scattered around the world, or cheaply gained by trading, making it one of the easiest resources to find in the game. This is coupled with the fact that trees automatically grow near settlements in the world.
Wood is used in nearly every type of building in the game. Wood is the cheapest and most basic type of material to be used for building, due to not only how easy it is to obtain, but that it degrades the easiest of any other building material, meaning that Janitors must maintain wooden structures the most often.
There are three methods in obtaining wood. The first and quickest way to use the "Fell Tree" or "Remove All Resources" option, then selecting a box area around a wooded area, which will have all available citizens cut all selected trees for wood, instantly removing the selected trees. The bigger the trees, the more wood each one will provide. The second way of obtaining wood is building a Woodcutter outpost, which requires employees. The Woodcutter provides a constant supply of wood, but at a slower but continuous rate that doesn't immediately remove the trees. The third way of obtaining wood is simply to trade for it, which is relatively simple, given wood's low cost.
The cost of each wood unit is 15.
In-game description
"Wood is a basic building material."