Resources: Difference between revisions

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== Flora ==
== Flora ==
{{stub}}
Cotton
 
Fruit
 
Grain
 
Mushrooms
 
Opiates
 
Vegetables
 
Trees
 
== Fauna ==
== Fauna ==
{{stub}}
Domesticated Animals
 
Auroch
 
Entelodont
 
Globdien
 
Onx
 
n.b. On Livestock
 
Non-Domesticated Animals
 
Dinoris
 
Smilodon
 
Stagbeast
 
Other
 
Eggs
 
Fish
 
== Non-Living Resources ==
== Non-Living Resources ==
{{stub}}
Alcohol
 
Battlegear
 
Bread
 
Clay
 
Coal
 
Clothes
 
Stone
 
Tools
 
Wood
 
Fabric
 
Furniture
 
Gem
 
Jewelry
 
Leather
 
Meat
 
Metal
 
Ore
 
Paper
 
Pottery
 
Sithilon
 
Cut Stone

Revision as of 04:10, 15 May 2021

 This page is currently incomplete and/or under construction. Please wait for it to be completed or edit it to aid in finishing it.

Resources are helpful, collectable items in Songs of Syx. They are - including the work of the citizens - the lifeblood of any successful settlement. Resources are constantly being used to build things and fuel many activities that are necessary to keep the player's settlement constantly running. There are 30 resources in the game, with one of them (being opiates) not yet implemented into the game.

Resources must be collected by citizens in various ways. From cutting down trees for wood to making jewelry just to keep specific people happy. Most resources can be found in the natural environment, but others must be man-made. If a resource is within reach of a settlement, the player must trade for them.

Flora

Cotton

Fruit

Grain

Mushrooms

Opiates

Vegetables

Trees

Fauna

Domesticated Animals

Auroch

Entelodont

Globdien

Onx

n.b. On Livestock

Non-Domesticated Animals

Dinoris

Smilodon

Stagbeast

Other

Eggs

Fish

Non-Living Resources

Alcohol

Battlegear

Bread

Clay

Coal

Clothes

Stone

Tools

Wood

Fabric

Furniture

Gem

Jewelry

Leather

Meat

Metal

Ore

Paper

Pottery

Sithilon

Cut Stone