Opiate Farm: Difference between revisions
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|icon = [[File:opiate_farm_icon.png]] | |icon = [[File:opiate_farm_icon.png]] | ||
|cost = [[File:opiate_icon.png]] × 10 | |cost = [[File:opiate_icon.png]] × 10 | ||
|building_type = [[Agriculture]] | |building_type = [[Agriculture]] <small>(presumed)</small> | ||
|subtype = [[Farms]] <small>(presumed)</small> | |||
|components = 0 | |components = 0 | ||
|expandable = Yes | |expandable = Yes |
Revision as of 11:00, 15 October 2021
This page is about an upcoming feature that is not yet added to the game. Just wait a bit. |
Opiate Farm | |
---|---|
Where shirts are born. | |
Building Information | |
Icon | |
Building cost | × 10 |
Category | Agriculture (presumed) |
Sub-category | Farms (presumed) |
Produces noise? | {{{noise}}} |
Components | 0 |
Expandable? | Yes |
Component Requirements | None |
Production Information | |
Input | {{{input}}} |
Output | {{{output}}} |
Opiate Farms produce opiates from opiates seeds. Opiate seeds can be harvested from wild opiates or by importing opiates from abroad. The use of opiates is not currently implemented, but are planned to be added in a future version of the game. Opiate farms are not available in cold nor temperate climates. All farms, including opiate farms, will receive a +10% bonus due to the hot climate.
In-game description
"Grows opiates."