Opiate Farm: Difference between revisions

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|icon = [[File:opiate_farm_icon.png]]
|icon = [[File:opiate_farm_icon.png]]
|cost = [[File:opiate_icon.png]] × 10
|cost = [[File:opiate_icon.png]] × 10
|building_type = [[Agriculture]]
|building_type = [[Agriculture]] <small>(presumed)</small>
|subtype = [[Farms]] <small>(presumed)</small>
|components = 0
|components = 0
|expandable = Yes
|expandable = Yes

Revision as of 12:00, 15 October 2021

 This page is about an upcoming feature that is not yet added to the game. Just wait a bit.
Opiate Farm
Where shirts are born.
Building Information
Icon
Building cost × 10
Category Agriculture (presumed)
Sub-category Farms (presumed)
Produces noise? {{{noise}}}
Components 0
Expandable? Yes
Component Requirements None
Production Information
Input {{{input}}}
Output {{{output}}}

Opiate Farms produce opiates from opiates seeds. Opiate seeds can be harvested from wild opiates or by importing opiates from abroad. The use of opiates is not currently implemented, but are planned to be added in a future version of the game. Opiate farms are not available in cold nor temperate climates. All farms, including opiate farms, will receive a +10% bonus due to the hot climate.

In-game description

"Grows opiates."