Cretonians: Difference between revisions
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[[File:Cretonians.png|left]]The '''Cretonians''' are one of five available [[races]] in ''[[Songs of Syx]]''. Cretonians prefer [[climate]]s that are temperate or mild, they also prefer to live near water, have a vegetarian diet, prefer peace over war as well as [[Wood|wooden]] structures over stone ones. Cretonians are best at [[Farm|farming]]. | [[File:Cretonians.png|left]]The '''Cretonians''' are one of five available [[races]] in ''[[Songs of Syx]]''. Cretonians prefer [[climate]]s that are temperate or mild, they also prefer to live near water, have a vegetarian diet, prefer peace over war as well as [[Wood|wooden]] structures over stone ones. Cretonians are best at [[Farm|farming]]. | ||
The nature of Cretonians are the opposite of Dondorians. Specifically, the [[food]]s they prefer are [[fruit]], [[vegetables]], [[bread]] and [[eggs]]. | The nature of Cretonians are the opposite of [[Dondorians]]. Specifically, the [[food]]s they prefer are [[fruit]], [[vegetables]], [[bread]] and [[eggs]]. | ||
==In-game description== | ==In-game description== |
Revision as of 19:21, 25 June 2021
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The Cretonians are one of five available races in Songs of Syx. Cretonians prefer climates that are temperate or mild, they also prefer to live near water, have a vegetarian diet, prefer peace over war as well as wooden structures over stone ones. Cretonians are best at farming.
The nature of Cretonians are the opposite of Dondorians. Specifically, the foods they prefer are fruit, vegetables, bread and eggs.
In-game description
Short description
"Cretonians excel at farming and thrive in temperature and warm climates, preferably close to water. They are vegetarians and prefer harmony and wooden structures."
Long description
"Cretonians are the children of Crator, god of growth. And from their creating father they have gained skills in farming. They are vegetarians and harmonious creatures. They are also peaceful and not fit for battle. Their favourite foods are Fruit, Vegetables, and Mushrooms. They prefer wooden structures, harmony, and farming work."
Properties
Res. Hot | Res. Cold | Armour | Pierce Damage |
---|---|---|---|
+0.80 | +0.20 | +0.20 | 0.00 |
Defensive Skill | Stamina | Strength | Work Prof. |
0.00 | +0.50 | +0.40 | 0.00 |
Soil | Hunger | Thirst | Healing |
+0.50 | +0.50 | +0.12 | +0.25 |
Sleep | Immunity | Skinnydipping | Cannibalism |
+0.50 | +0.50 | +0.80 | +0.10 |
Life span | Youth | Intelligence | Criminality |
75 | +0.70 | +0.30 | +0.40 |
Climate
Cold | Temperate | Warm |
---|---|---|
20.0% | 100.0% | 200.0% |
Terrain
Ocean | River | Mountain | Open Land |
---|---|---|---|
0.0% | 0.0% | 50.0% | 90.0% |
Additional traits
Trait | Strength |
---|---|
Noble | ★★★ |
Majority | ★★ |
Mercy | ★★★ |
Employed | ★★★ |
Fulfillment | ★★★★★★★★ |
Food Pref. | ★★★★★★ |
Food Rations | ★★★★★★★★ |
Eateries | ★★★★ |
Flat Houses | ★★★★★★★ |
Bathhouses | ★★★★★★★ |
Taverns | ★★★ |
Lavatories | ★★★★★★ |
Lights | ★★★ |
Harmony | ★★★ |
Roundness | ★★★ |
Cannibalism | ★★★★★★★★ |
Clothes Level | ★★★★★★ |
Soldiers | ★ |
Starved | ★★★ |
Animals | ★★ |
Cold Exposure | ★★ |
Drowned | ★ |
Graveyards | ★★★★ |
Trait | Strength |
---|---|
Immigrant | ★ |
Law | ★★★ |
Slaves | ★★★★★★★★ |
Retirement Age | ★★★★★★★★ |
Starving | ★★★★★★★★ |
Food Days | ★★ |
Drink Rations | ★★★★★★★ |
Canteens | ★★★★★★★ |
Dormitories | ★★★★ |
Wells | ★★★★ |
Hearths | ★★★ |
Roads | ★★★ |
Awe | ★★★ |
Building | ★★★ |
Noise | ★★★ |
Corpses | ★★★ |
Jewelry Level | ★★ |
Enemy kills | ★★ |
Slain | ★ |
Heat Exposure | ★★ |
Murder | ★★★ |
Deserted | ★★ |
Crypts | ★★★★★★ |