Brewery: Difference between revisions
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Much like other resource-creating buildings, the larger and more component-filled the grain brewery is, the more drinks can be made, but will require more resources to sustain that. | Much like other resource-creating buildings, the larger and more component-filled the grain brewery is, the more drinks can be made, but will require more resources to sustain that. | ||
Grain breweries generate a lot of [[noise]], so it's best to build them somewhat far away from public places if possible. They don't generate as much noise as [[:Category:Mines|mines]], however. Meaning that the noise of breweries don't reach as far as the mines' do. | |||
==In-game description== | ==In-game description== |
Revision as of 20:28, 28 May 2021
Grain Brewery | |
---|---|
Where liquid happiness is made. | |
Building Information | |
Icon | |
Building cost | Wood: × 1 × 1 (every 5 tiles) Stone: × 1 × 1 (every 5 tiles) Grand: × 2 × 1 (every 5 tiles) |
Category | Refinery |
Sub-category | {{{subtype}}} |
Produces noise? | {{{noise}}} |
Components | 2 |
Expandable? | Yes |
Component Requirements | Kettle: × 2 × 6 × 1 Auxiliary Kettle: × 1 (per seat) × 1 (per tile) × 1 (per tile) |
Production Information | |
Input | {{{input}}} |
Output | {{{output}}} |
The Grain Brewery is a refinery building that allows citizens to make drinks. In terms of resource making, this building is among the more expensive ones, because three resources are needed to keep the drink production going: grain, pottery and coal. There are two components to the building: the first one is the kettle, with each one allowing two employees to work in the building. The second component is the optional auxiliary kettle, which adds efficiency to the room, which speeds up the drink-making process. The coal is for fueling the kettles, the pottery for making drink containers and the grain for processing into the alcohol.
Much like other resource-creating buildings, the larger and more component-filled the grain brewery is, the more drinks can be made, but will require more resources to sustain that.
Grain breweries generate a lot of noise, so it's best to build them somewhat far away from public places if possible. They don't generate as much noise as mines, however. Meaning that the noise of breweries don't reach as far as the mines' do.
In-game description
"Refiner that turns pottery, coal and grain into drink."