Resources: Difference between revisions
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[[File:all_resources_gui.png|right]]'''Resources''' are helpful, collectable items in ''[[Songs of Syx]]''. They are - including the work of the [[citizens]] - the lifeblood of any successful [[settlement]]. Resources are constantly being used to build things and fuel many activities that are necessary to keep the player's settlement constantly running. There are 30 resources in the game, with one of them (being [[opiates]]) not yet implemented | [[File:all_resources_gui.png|right]]'''Resources''' are helpful, collectable items in ''[[Songs of Syx]]''. They are - including the work of the [[citizens]] - the lifeblood of any successful [[settlement]]. Resources are constantly being used to build things and fuel many activities that are necessary to keep the player's settlement constantly running. There are 30 resources in the game, with one of them (being [[opiates]]) not yet implemented. | ||
Resources must be collected by citizens in various ways. From cutting down [[trees]] for wood to making [[jewelry]] just to keep specific people happy. Most resources can be found in the natural environment, but others must be man-made. If a resource is within reach of a settlement, the player must [[Trading|trade]] for them. | Resources must be collected by citizens in various ways. From cutting down [[trees]] for wood to making [[jewelry]] just to keep specific people happy. Most resources can be found in the natural environment, but others must be man-made. If a resource is within reach of a settlement, the player must [[Trading|trade]] for them. |
Revision as of 13:11, 20 May 2021
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Resources are helpful, collectable items in Songs of Syx. They are - including the work of the citizens - the lifeblood of any successful settlement. Resources are constantly being used to build things and fuel many activities that are necessary to keep the player's settlement constantly running. There are 30 resources in the game, with one of them (being opiates) not yet implemented.
Resources must be collected by citizens in various ways. From cutting down trees for wood to making jewelry just to keep specific people happy. Most resources can be found in the natural environment, but others must be man-made. If a resource is within reach of a settlement, the player must trade for them.
Flora
Cotton
Fruit
Grain
Mushrooms
Opiates
Vegetables
Trees
Fauna
Domesticated Animals
Auroch
Entelodont
Globdien
Onx
n.b. On Livestock