Ore Mine: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 9: | Line 9: | ||
|components = 2 | |components = 2 | ||
|expandable = Yes | |expandable = Yes | ||
|comp_req = [[File:wood_icon.png]] × 6+2 - [[Storage]]<br />[[File:wood_icon.png]] × 1 - Auxiliary <small>(per tile)</small><br />[[File:metal_icon.png]] × 1 - | |comp_req = [[File:wood_icon.png]] × 6+2 - [[Storage]]<br />[[File:wood_icon.png]] × 1 - Auxiliary <small>(per tile)</small><br />[[File:metal_icon.png]] × 1 - Auxilary <small>(per tile)</small> | ||
}}'''Ore Mines''' are [[Extraction]] type buildings that allow the extraction of [[ore]]s from [[ore deposit]]s. The importance of collecting ore is to smelt them into [[metal]]. Like most other [[building]]s, the mine needs [[employee]]s to function. Ore Mines must be built over tiles containing ore deposits ''and'' tiles without said deposits. | }}'''Ore Mines''' are [[Extraction]] type buildings that allow the extraction of [[ore]]s from [[ore deposit]]s. The importance of collecting ore is to smelt them into [[metal]]. Like most other [[building]]s, the mine needs [[employee]]s to function. Ore Mines must be built over tiles containing ore deposits ''and'' tiles without said deposits. | ||
Building the mine itself costs no resources, only adding the [[storage]] and [[auxiliary]] does. | Building the mine itself costs no resources, only adding the [[storage]] and [[auxiliary]] does. | ||
The process of [[citizens]] mining the ore is very slow, but making larger mines (while covering more deposits) and hiring more employees to the mine can help combat this. | The process of [[citizens]] mining the ore is very slow, but making larger mines (while covering more deposits) and hiring more employees to the mine can help combat this. If there's no ore deposits near your settlement, this building has no purpose, and [[trading]] may be the player's only method of obtaining ore. | ||
[[Category:Buildings]] | [[Category:Buildings]] |
Revision as of 05:22, 15 May 2021
This page is currently incomplete and/or under construction. Please wait for it to be completed or edit it to aid in finishing it. |
Graveyard | |
---|---|
This mine is mine. | |
Building Information | |
Icon | |
Building cost | None |
Category | Extraction |
Sub-category | {{{subtype}}} |
Produces noise? | {{{noise}}} |
Components | 2 |
Expandable? | Yes |
Component Requirements | × 6+2 - Storage × 1 - Auxiliary (per tile) × 1 - Auxilary (per tile) |
Production Information | |
Input | {{{input}}} |
Output | {{{output}}} |
Ore Mines are Extraction type buildings that allow the extraction of ores from ore deposits. The importance of collecting ore is to smelt them into metal. Like most other buildings, the mine needs employees to function. Ore Mines must be built over tiles containing ore deposits and tiles without said deposits.
Building the mine itself costs no resources, only adding the storage and auxiliary does.
The process of citizens mining the ore is very slow, but making larger mines (while covering more deposits) and hiring more employees to the mine can help combat this. If there's no ore deposits near your settlement, this building has no purpose, and trading may be the player's only method of obtaining ore.