Ore Mine: Difference between revisions
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{{Infobox_building | {{Infobox_building | ||
|title = | |title = Ore Mine | ||
|image = [[File:ore_mine_preview.png]] | |image = [[File:ore_mine_preview.png]] | ||
|caption = This mine is mine. | |caption = This mine is mine. |
Revision as of 12:12, 25 May 2021
Ore Mine | |
---|---|
This mine is mine. | |
Building Information | |
Icon | |
Building cost | None |
Category | Extraction |
Sub-category | {{{subtype}}} |
Produces noise? | {{{noise}}} |
Components | 2 |
Expandable? | Yes |
Component Requirements | × 6+2 - Storage × 1 - Auxiliary (per tile) × 1 - Auxilary (per tile) |
Production Information | |
Input | {{{input}}} |
Output | {{{output}}} |
Ore Mines are extraction type buildings that allow the extraction of ores from ore deposits. The importance of collecting ore is to smelt them into metal. Like most other buildings, the mine needs employees to function. Ore mines must be built over tiles containing ore deposits and tiles without said deposits.
Building the mine itself costs no resources, only adding the storage and auxiliary does.
The process of citizens mining the ore is very slow, but making larger mines (while covering more deposits) and hiring more employees to mine can help combat this. If there's no ore deposits near your settlement, this building has no purpose, and trading may be the player's only method of obtaining ore.