Trees: Difference between revisions

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|is_for_building = Yes
|is_for_building = Yes
|is_renewable = Yes
|is_renewable = Yes
|spoil = N/A
}}
}}
[[File:tree_icon.png|left]]'''Trees''' are a natural resource found in the world of ''[[Songs of Syx]]''. Trees are very important, as they provide one of the most common yet much-needed resources in the game, [[wood]]. Collecting wood from trees can be done in one of two ways: the first way is to use the [[Fell Tree]] command, which is the easiest and quickest of getting the wood, but will immediately chop down and remove the trees in the process.
{{imagefix|[[File:tree_icon.png|left]]}}'''Trees''' are a natural resource found in the world of ''[[Songs of Syx]]''. Trees are very important, as they provide one of the most common yet much-needed resources in the game, [[wood]]. Collecting wood from trees can be done in one of two ways: the first way is to use the [[Fell Tree]] command, which is the easiest and quickest of getting the wood, but will immediately chop down and remove the trees in the process.


The second way is to set up a [[Woodcutter]] and employ citizens to work in it. This provides a much slower, but steady and constant pace of wood collection without instantly cutting down the trees.
The second way is to set up a [[Woodcutter]] and employ citizens to work in it. This provides a much slower, but steady and constant pace of wood collection without instantly cutting down the trees. Attempting to construct a [[building]] with trees in the way will also have [[citizens]] cut them down until the building site is completely clear.


Before beginning the game, it is highly advised that players choose a wooded area so that there is always a constant supply nearby of important wood. Otherwise, players will have to rely on trading to obtain it.
Before beginning the game, it is highly advised that players choose a wooded area so that there is always a constant supply nearby of important wood. Otherwise, players will have to rely on trading to obtain it.


[[Trees]] can also be built as extra components in [[graveyard]]s which adds to their "respect" attribute.
Trees can also be built as extra components in [[graveyard]]s which adds to their "respect" attribute. They can also be built as outside decorations to increase the [[happiness]] of [[citizens]] walking by it.


[[Category:Gameplay elements]]
[[Category:Gameplay elements]]

Latest revision as of 06:07, 27 June 2022

Trees
Pre-furniture.
Resource Information
Icon -
Cost -
Extra Information
Used for building? Yes
Spoil rate N/A

Trees are a natural resource found in the world of Songs of Syx. Trees are very important, as they provide one of the most common yet much-needed resources in the game, wood. Collecting wood from trees can be done in one of two ways: the first way is to use the Fell Tree command, which is the easiest and quickest of getting the wood, but will immediately chop down and remove the trees in the process.

The second way is to set up a Woodcutter and employ citizens to work in it. This provides a much slower, but steady and constant pace of wood collection without instantly cutting down the trees. Attempting to construct a building with trees in the way will also have citizens cut them down until the building site is completely clear.

Before beginning the game, it is highly advised that players choose a wooded area so that there is always a constant supply nearby of important wood. Otherwise, players will have to rely on trading to obtain it.

Trees can also be built as extra components in graveyards which adds to their "respect" attribute. They can also be built as outside decorations to increase the happiness of citizens walking by it.