Defense

From Songs of Syx Wiki
Revision as of 01:39, 2 July 2021 by Zippy (talk | contribs)
Jump to navigation Jump to search
 This page is currently incomplete and/or under construction. Please wait for it to be completed or edit it to aid in finishing it.
Recruits today, raiders tomorrow.

Defense or combat refers to the act of simply defending oneself or going a few steps further and attempting to violently conquer other lands to make them your own. Eventually, when you're expanding your settlement, you're going to come to enjoy all the progress and resources you've made, and sadly, so will others who want to take it from you. These are known as raids, and without a skilled army to fend them off, you will fall victim to these raids.

To train soldiers, a training ground will have to be built. The longer citizens train there, the more their offensive and defensive capabilities will go up. Those who just started training will be labeled as recruits, and will become soldiers after that if they train long enough. As citizens train, they go up in levels. If they are at level 1 or higher, they can be sent out and perform tasks outside the settlement, which has them labeled as "campaigning" on the conscripts screen.

Citizens will remember their training for 5 years, after which they will forget their training and will have to retrain again. These soldiers can be customized by separating them into divisions (which are seperated by race), and the amount of battlegear units per division can be chosen as well.