Happiness

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Very high happiness.

Happiness is the measure of well-being and positivity of citizens in a settlement. Happiness being high enough is the sole factor of immigrants moving in, but having it too low will have citizens leave. There are roughly 11 factors that contribute to happiness: population, work, food, service, access, environment, equipment, battle, needs, afterlife and storage.

The player must make sure their settlement satisfies as many needs and wants as possible. The three races in the game: Cretonians, Dondorians and Cantors.