Nobles

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Revision as of 23:30, 2 July 2022 by Unislash1 (talk | contribs) (Updated for recent versions: added new noble types, removed outdated information about work skill, and reorganized main content accordingly)
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Nobles are high-ranking citizens that oversee certain aspects of resource production, services, or military role, providing a flat bonus to the industry's performance or to military effectiveness. There are twelve types of nobles that can be appointed:

  • Master of Farms
  • Narcocrat
  • Master of The Feast
  • Master of Textiles
  • Master of Battle
  • Master of Pain
  • Master of War
  • Master of Industry
  • Master of Refinery
  • Master of The Forge
  • Master of Fashions
  • University Headmaster

It is advised to select an occupation that suits the individual's racial interests. For example, Cretonians prefer farming to industrial work, so making one a Master of Farms would be a good idea.

Any citizen can be made a noble, by clicking on them and choosing which noble title they'll have. Note the maximum limit of how many nobles the player can have is based on the settlement's level, which is determined by population:

  • Sheriff - 1
  • Major - 2
  • Chieftain - 3
  • Lord - 5
  • King - 8
  • High King - 12
  • Emperor - 20

This means that throughout most of the game you will not be able to maintain all noble bonuses at once, so choose wisely! Furthermore, at the maximum level twenty nobles can be chosen, although there are only twelve to choose from.