Humans

From Songs of Syx Wiki
Jump to navigation Jump to search
 This page is currently incomplete and/or under construction. Please wait for it to be completed or edit it to aid in finishing it.

The Humans are one of five available races in Songs of Syx. Humans are the smartest and most mentally unique of all races, as they have the most free will and flexible minds. Because of this, they thrive at jobs that require high intelligence. Humans also have the unique ability to thrive in all types of climates, with temperate being the most preferred by them.

The foods they prefer are bread, fish, mushrooms and eggs. Much like humans in real life, they prefer open land over mountains and ocean/river areas. Somewhat similar to humans in real life, their life span is 100 years.

In-game description

Short description

"Humans, the last creation of the gods. Excel at intelligent jobs and are decent farmers."

Long description

"The humans were the final creation of the Astars, and unlike all their other creations they gave them free will and a shapable mind. This seperates them from all the others. Initially men were immortal, but after the second war of the gods, this was removed as punishment for some to have aligned with the Chaos Lord."

Properties

Res. Hot Res. Cold Armour Pierce Damage
+0.20 +0.80 +0.10 0.00
Defensive Skill Stamina Strength Work Prof.
0.10 +0.50 +0.40 0.00
Soil Hunger Thirst Healing
+0.25 +0.50 +0.12 +0.25
Sleep Immunity Skinnydipping Cannibalism
+0.25 +0.50 +0.80 +0.10
Life span Youth Intelligence Criminality
100 +0.65 +1.00 +0.50

Climate

Cold Temperate Warm
80.0% 100.0% 80.0%

Terrain

Ocean River Mountain Open Land
0.0% 0.0% 20.0% 100.0%

Additional traits

Trait Strength
Population ★★★
Start Race
Immigrant ★★★
Age ★★★★
Law ★★★★★★★★
Slaves ★★★★★★
Employed ★★
Work Time ★★★★★★★
Fulfillment ★★★★★★★
Food Preference ★★★★
Food Rations ★★★★
Eateries ★★★
Flat Houses ★★★
Chambers ★★★
Wells ★★★★★★★★
Hearths ★★★★★★★★
Roads ★★★★
Awe
Harmony ★★★
Building ★★
Cold ★★
Squareness
Noise ★★★★
Corpses ★★★★★★★★
Battlegear Level ★★★★★★★★
Soldiers ★★★★★★★★
Soldiers Training ★★★★★★★★
Routing ★★★★★★★★
Injuries ★★★★★★★★
Constipation ★★★★★★★★
Hungers ★★★★★★★★
Army-Duty ★★★★★★★★
Starved ★★★★★★★★
Animals ★★★★★★★★
Heat Exposure ★★★★★★★★
Murder ★★★★★★★★
Drowned ★★★★★★★★
Graveyards ★★★★★★★★
Graveyard Desecration ★★★★★★★★
Drinks ★★★★★★★★
Breads ★★★★★★★★
Fruit ★★★★★★★★
Meat ★★★★★★★★
Vegetables ★★★★★★★★
Wood ★★★★★★★★
Clay ★★★★★★★★
Cotton ★★★★★★★★
Leather ★★★★★★★★
Ore ★★★★★★★★
Fabric ★★★★★★★★
Metal ★★★★★★★★
Pottery ★★★★★★★★
Tools ★★★★★★★★
Battlegear ★★★★★★★★
Trait Strength
Noble ★★★
Emigrant
Trapped ★★★
Majority ★★★★
Mercy ★★★★★★★★
Other Slaves ★★★★★★
Work Skill ★★
Retirement Age ★★★★★★★
Starving ★★★★★★★
Food Days ★★★★
Drink Rations ★★★★
Canteens ★★★
Dormitories ★★★
Bathhouses ★★★
Taverns ★★★★★★★★
Lavatories ★★★★★★★★
Lights ★★★★
Dread
Law Access ★★★
Climate ★★
Hot ★★
Roundness
Cannibalism ★★★★
Clothes Level ★★★★★★★★
Tool Level ★★★★★★★★
Recruits ★★★★★★★★
Soldier Experience ★★★★★★★★
Enemy Kills ★★★★★★★★
Dirtiness ★★★★★★★★
Exhaustion ★★★★★★★★
Sleepiness ★★★★★★★★
Thirst ★★★★★★★★
Emigrated ★★★★★★★★
Slain ★★★★★★★★
Age ★★★★★★★★
Cold Exposure ★★★★★★★★
Executed ★★★★★★★★
Deserted ★★★★★★★★
Crypts ★★★★★★★★
Fish ★★★★★★★★
Rations ★★★★★★★★
Eggs ★★★★★★★★
Grain ★★★★★★★★
Mushrooms ★★★★★★★★
Stone ★★★★★★★★
Livestocks ★★★★★★★★
Coal ★★★★★★★★
Gems ★★★★★★★★
Opiates ★★★★★★★★
Sithilon Ores ★★★★★★★★
Furniture ★★★★★★★★
Papers ★★★★★★★★
Cut Stone ★★★★★★★★
Clothes ★★★★★★★★
Jewelry ★★★★★★★★