City Building: Difference between revisions

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(Finished Populating)
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==== Eatery ====
==== Eatery ====


=== Tavern ===
==== Tavern ====


==== <u>Miscellaneous</u> ====
===<u>Miscellaneous</u>===


==== Throne ====
==== Throne ====

Revision as of 12:35, 13 May 2021

You shall build a city out of two main resources, wood and stone. These two resources shall be the bread and butter of your city which will be necessary from everything from your very first shelters to blocks of housing, manufactories, paved roads and much more. Beyond these, there are also master crafted stone works that would lead to Grand stone structures the bricks of which are made by your masons.

You will not only be building housing, workshops, and roads, but also establishing mines, marketplaces, hunting lodges, barracks and much more. Below is a complete list of all that which you will be able to build as you build your kingdom.

Farms

Cotton Farms

Fruit Farms

Grain Farms

Mushroom Farms

Spice Farms

Vegetable Farms

Fisheries/Fish Farms

Pastures

Auroch Pasture

Entelodont Pasture

Globdein Pasture

Onx Pasture

Primary Resource Producers (Lumbering and Mines)

Woodcutter

Coal Mine

Clay Mine

Gem Mine

Ore Mine

Sithilon Mine

Stone Mine

Secondary Resource Producers (Workshops)

Carpenter

Mason

Mason

Coaler

Smelter

Weaver

Brewery

Tailor

Papermill

Potter

Jeweller

Tertiary Resource Producers (Workshops)

Tools Smith

Weapons Smith

Civic Structures (Law and Order)

Court

Execution

Guard

Slaver

Prison

Civic Structures (Logistics, Construction and Maintenance)

Builder

Stockpile

Janitor

Hauler

Health Care Structures

Baths

Hearth

Lavatory

Well

Commercial Structures

Import Marketplace

Export Marketplace

Housing Structures

Chamber

Dormitory

Flat House

Research Structures

Library

Military Structures

Barracks

Burial Structures

Cannibalism

Dump

Graveyard

Tomb

Entertainment and Leisure

Canteen

Eatery

Tavern

Miscellaneous

Throne

Torch

Door

Monument