World: Difference between revisions

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The '''world''' of ''[[Songs of Syx]]'' is a vast area made up of many [[settlement]]s, natural [[resources]] and huntable [[wildlife|animals]].
[[File:world_preview.png|thumb|220px|right|Part of the world when selecting a capital.]]The '''world''' of ''[[Songs of Syx]]'' is a vast area made up of many [[settlement]]s, natural [[resources]] and [[hunter|huntable]] [[animals|wildlife]]. When starting a new game, the player will be able to choose the location of their settlement, which will also be the capital of it. Depending on how far north, south or anywhere between, there will be a notable [[climate]] type that affects gameplay, and controls what [[pastures]], [[farms]] and wildlife will be available in gameplay.
 
A settlement location should be chosen carefully, so that it matches the intended playstyle of the player. Each climate provides bonuses to  hunting, farming and [[fishery|fishing]], so the player should play to those bonuses and strengths.
 
==Climate==
{{main|Climate}}
[[File:settlement_infobox.png|thumb|200px|right|Infobox of a selected location.]]There are three types of climates: warm, temperate and cold. Warm and cold climates provide a high chance of temperature-related deaths. Temperate climates have less of a chance of extreme temperatures, but they can still occur, this makes temperate the safest choice for newer players. [[Clothes|Clothing]] can protect against all temperatures.

Revision as of 19:29, 3 June 2021

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Part of the world when selecting a capital.

The world of Songs of Syx is a vast area made up of many settlements, natural resources and huntable wildlife. When starting a new game, the player will be able to choose the location of their settlement, which will also be the capital of it. Depending on how far north, south or anywhere between, there will be a notable climate type that affects gameplay, and controls what pastures, farms and wildlife will be available in gameplay.

A settlement location should be chosen carefully, so that it matches the intended playstyle of the player. Each climate provides bonuses to hunting, farming and fishing, so the player should play to those bonuses and strengths.

Climate

Main article: Climate
Infobox of a selected location.

There are three types of climates: warm, temperate and cold. Warm and cold climates provide a high chance of temperature-related deaths. Temperate climates have less of a chance of extreme temperatures, but they can still occur, this makes temperate the safest choice for newer players. Clothing can protect against all temperatures.