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Religion
Main article: Religion
 
Religion is yet another factor that contributes to the mental makeup and happiness of citizens. Each citizen will be inclined to believe in a certain god from the start, but this can be converted at any time. Temples can be built to appease citizens, giving them the opportunity to worship their favored gods.
 
There are 4 things that impact the religious happiness for your citizens:
 
Faith - The amount of citizens who have been able to worship at a temple of their god. Also effected by the quality of the temples they worship at.
Opposition - The tension caused by subjects of conflicting religions, makes citizens unhappy.
Burial - The current happiness of your citizens with the burial of their dead. Better burial grounds will make them happier.
Desecration - The amount of corses disturbed by the destruction of occupied burial grounds, makes citizens unhappy.

Revision as of 14:31, 23 September 2023

 This page is marked for deletion. Reason: {{{reason}}}