Garthimis: Difference between revisions

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[[File:garthimis_icon.png|left]]The '''Garthimi''' are one of five available [[race]]s in ''[[Songs of Syx]]''. Garthimi are humanoid-insect hybrids, and have the least amount of societal structure of all races in the game. Garthimi have no interest in the finer things in life, or even life itself. Because of their insect-like bodies, they can mate by laying eggs, thus reproducing faster than any other race. The best use they have in the game is to be used as cannon fodder pawns, as they are quite useful in combat situations, given they are trained properly.
[[File:garthimis_icon.png|left]]The '''Garthimis''' are one of five available [[race]]s in ''[[Songs of Syx]]''. Garthimis are humanoid-insect hybrids, and have the least amount of societal structure of all races in the game. Garthimis have no interest in the finer things in life, or even life itself. Because of their insect-like bodies, they can mate by laying eggs, thus reproducing faster than any other race. The best use they have in the game is to be used as cannon fodder pawns, as they are quite useful in combat situations, given they are trained properly.


Somewhat similar to [[Dondorians]], the Garthimi prefer [[meat]] and [[fish]].
Somewhat similar to [[Dondorians]], the Garthimis prefer [[meat]] and [[fish]]. Because of their exoskeleton bodies, they have an above-average resistance to weather and damage in battle. Like [[Cretonians]], they thrive best in temperate and warm [[climate]]s.


==In-game description==
==In-game description==
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===Long description===
===Long description===
''"Garthimi were created by the fallen god Aminion in the first war of the gods. After his imprisonment, the Garthimi retreated to the mountain caverns of the world where they raided the ones foolish enough to settle nearby. They reproduce naturally in hatcheries and their exoskeleton is quite resistant to all kinds of weather, while also providing them with a natural battle boost. They like fish and meat."''
''"Garthimi were created by the fallen god Aminon in the first war of the gods. After his imprisonment, the Garthimi retreated to the mountain caverns of the world where they raided the ones foolish enough to settle nearby. They reproduce naturally in hatcheries and their exoskeleton is quite resistant to all kinds of weather, while also providing them with a natural battle boost. They like fish and meat."''


==Properties==
{| class="wikitable" style="text-align: center;"
|-
! Res. Hot !! Res. Cold !! Armour !! Pierce Damage
|-
| +0.20 || +0.80 || +0.30 || 0.20
|-
! Defensive Skill !! Stamina !! Strength !! Work Prof.
|-
| 0.00 || +0.50 || +0.40 || 0.00
|-
! Soil || Hunger || Thirst || Healing
|-
| +0.25 || +0.50 || +0.12 || +0.25
|-
! Sleep || Immunity || Skinnydipping || Cannibalism
|-
| +0.25 || +0.50 || +0.80 || +0.10
|-
! Life span || Youth || Intelligence || Criminality
|-
| 100 || +0.65 || +0.10 || +0.50
|}
==Climate==
{| class="wikitable" style="text-align: center;"
|-
! Cold !! Temperate !! Warm
|-
| 20.0% || 80.0% || 100.0%
|-
|}
==Terrain==
{| class="wikitable" style="text-align: center;"
|-
! Ocean !! River !! Mountain !! Open Land
|-
| 0.0% || 0.0% || 100.0% || 20.0%
|-
|}
==Additional traits==
{| class="wikitable" style="float:left;"
! Trait
! Strength
|-
! Noble
| ★★★
|-
! Immigrant
| ★
|-
! Law
| ★★★
|-
! Slaves
| ★★★★
|-
! Retirement Age
| ★★★★★★★★
|-
! Starving
| ★★★★★★★★
|-
! Food Days
| ★★
|-
! Drink Rations
| ★★★★★★★
|-
! Canteens
| ★★★★★★★
|-
! Dormitories
| ★★★★
|-
! Wells
| ★★★★
|-
! Hearths
| ★★★
|-
! Roads
| ★★★
|-
! Awe
| ★★★
|-
! Climate
| ★★★★★★★★
|-
! Cannibalism
| ★★★★★★★★
|-
! Clothes Level
| ★★★★
|-
! Soldiers
| ★
|-
! Starved
| ★★★
|-
! Animals
| ★★
|-
! Cold Exposure
| ★★
|-
! Drowned
| ★
|-
! Graveyards
| ★★★★
|}
{| class="wikitable" style="float:left; margin-left:10px"
! Trait
! Strength
|-
! Immigrant
| ★
|-
! Law
| ★★★
|-
! Slaves
| ★★★★
|-
! Retirement Age
| ★★★★★★★★
|-
! Starving
| ★★★★★★★★
|-
! Food Days
| ★★
|-
! Drink Rations
| ★★★★★★★
|-
! Canteens
| ★★★★★★★
|-
! Dormitories
| ★★★★
|-
! Wells
| ★★★★
|-
! Hearths
| ★★★
|-
! Roads
| ★★
|-
! Awe
| ★★★
|-
! Squareness
| ★
|-
! Cannibalism
| ★★★★★★★★
|-
! Clothes Level
| ★★★★
|-
! Soldiers
| ★
|-
! Starved
| ★★★
|-
! Animals
| ★★
|-
! Cold Exposure
| ★★
|-
! Drowned
| ★
|-
! Graveyards
| ★★★★
|-
! Sithilon ores
| ★★★★★★★
|}


[[Category:Races]]
[[Category:Races]]

Revision as of 15:30, 24 June 2021

 This page is currently incomplete and/or under construction. Please wait for it to be completed or edit it to aid in finishing it.

The Garthimis are one of five available races in Songs of Syx. Garthimis are humanoid-insect hybrids, and have the least amount of societal structure of all races in the game. Garthimis have no interest in the finer things in life, or even life itself. Because of their insect-like bodies, they can mate by laying eggs, thus reproducing faster than any other race. The best use they have in the game is to be used as cannon fodder pawns, as they are quite useful in combat situations, given they are trained properly.

Somewhat similar to Dondorians, the Garthimis prefer meat and fish. Because of their exoskeleton bodies, they have an above-average resistance to weather and damage in battle. Like Cretonians, they thrive best in temperate and warm climates.

In-game description

Short description

"Garthimi love death and destruction while caring little for the finer things in life. High reproductive rate makes them perfect cannon fodder, but given the right training and equipment, they can become quite proficient."

Long description

"Garthimi were created by the fallen god Aminon in the first war of the gods. After his imprisonment, the Garthimi retreated to the mountain caverns of the world where they raided the ones foolish enough to settle nearby. They reproduce naturally in hatcheries and their exoskeleton is quite resistant to all kinds of weather, while also providing them with a natural battle boost. They like fish and meat."

Properties

Res. Hot Res. Cold Armour Pierce Damage
+0.20 +0.80 +0.30 0.20
Defensive Skill Stamina Strength Work Prof.
0.00 +0.50 +0.40 0.00
Soil Hunger Thirst Healing
+0.25 +0.50 +0.12 +0.25
Sleep Immunity Skinnydipping Cannibalism
+0.25 +0.50 +0.80 +0.10
Life span Youth Intelligence Criminality
100 +0.65 +0.10 +0.50

Climate

Cold Temperate Warm
20.0% 80.0% 100.0%

Terrain

Ocean River Mountain Open Land
0.0% 0.0% 100.0% 20.0%

Additional traits

Trait Strength
Noble ★★★
Immigrant
Law ★★★
Slaves ★★★★
Retirement Age ★★★★★★★★
Starving ★★★★★★★★
Food Days ★★
Drink Rations ★★★★★★★
Canteens ★★★★★★★
Dormitories ★★★★
Wells ★★★★
Hearths ★★★
Roads ★★★
Awe ★★★
Climate ★★★★★★★★
Cannibalism ★★★★★★★★
Clothes Level ★★★★
Soldiers
Starved ★★★
Animals ★★
Cold Exposure ★★
Drowned
Graveyards ★★★★
Trait Strength
Immigrant
Law ★★★
Slaves ★★★★
Retirement Age ★★★★★★★★
Starving ★★★★★★★★
Food Days ★★
Drink Rations ★★★★★★★
Canteens ★★★★★★★
Dormitories ★★★★
Wells ★★★★
Hearths ★★★
Roads ★★
Awe ★★★
Squareness
Cannibalism ★★★★★★★★
Clothes Level ★★★★
Soldiers
Starved ★★★
Animals ★★
Cold Exposure ★★
Drowned
Graveyards ★★★★
Sithilon ores ★★★★★★★