Settlement: Difference between revisions

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'''Settlements''' are the core component of the game ''[[Songs of Syx]]''. The sole purpose of the game is to properly manage one. A settlement is a community made up of [[citizens]], [[buildings]], collected [[resources]], an established [[workforce]], economic [[trading]], [[defense|defenses]] and [[law]].
'''Settlements''' are the core component of the game ''[[Songs of Syx]]''. The sole purpose of the game is to properly manage one. A settlement is a community made up of [[citizens]], constructed [[building]]s, collected [[resources]], an established [[workforce]], economic [[trading]], [[defense|defenses]] and [[law]]. The [[world]] of the game is made up of many connecting settlements, but the player gets an entire settlement to oneself; one that starts from scratch, must be properly managed to the point where it should constantly grow, always be improved and be self-sufficient.
 
==Citizens==
The citizens are the lifeblood of any settlement. Without them, your settlement is an empty land without purpose. Citizens come in three races, and provide different personality types, strengths and weaknesses depending on the race. To get the most out of citizens, the player should allocate them properly, using their strengths to your advantage.
 
===Cretonians===

Revision as of 14:19, 22 May 2021

 This page is currently incomplete and/or under construction. Please wait for it to be completed or edit it to aid in finishing it.

Settlements are the core component of the game Songs of Syx. The sole purpose of the game is to properly manage one. A settlement is a community made up of citizens, constructed buildings, collected resources, an established workforce, economic trading, defenses and law. The world of the game is made up of many connecting settlements, but the player gets an entire settlement to oneself; one that starts from scratch, must be properly managed to the point where it should constantly grow, always be improved and be self-sufficient.

Citizens

The citizens are the lifeblood of any settlement. Without them, your settlement is an empty land without purpose. Citizens come in three races, and provide different personality types, strengths and weaknesses depending on the race. To get the most out of citizens, the player should allocate them properly, using their strengths to your advantage.

Cretonians