Import Depot: Difference between revisions

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m (Zippy moved page Delivery Depot to Delivery depot without leaving a redirect)
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|expandable = Component only
|expandable = Component only
|comp_req = [[File:wood_icon.png]] + 1 <small>(per crate)</small><br />[[File:stone_icon.png]] + 1 <small>(per crate)</small>
|comp_req = [[File:wood_icon.png]] + 1 <small>(per crate)</small><br />[[File:stone_icon.png]] + 1 <small>(per crate)</small>
}}A '''delivery depot''' is an [[infrastructure]] [[building]] where [[resources]] are [[trading|received]] from a [[trader]], as well as a place that can accept tributes. The [[Trade Depot|trade depot]] - during the trading process - is meant for outgoing resources, while the delivery depot is for incoming resources the player wants. The method of placing a delivery depot is different from most buildings, as this depot is not a standard building, but just a component, being crates. The more crates the player places as the delivery depot, the more resources they can receive.
}}A '''delivery depot''' is an [[infrastructure]] [[building]] where [[resources]] are [[trading|received]] from a [[trader]], as well as a place that can accept tributes. The [[trade depot]] - during the trading process - is meant for outgoing resources, while the delivery depot is for incoming resources the player wants. The method of placing a delivery depot is different from most buildings, as this depot is not a standard building, but just a component, being crates. The more crates the player places as the delivery depot, the more resources they can receive.


All resources have an unfixed value, and the trader will deliver the amount of resources that matches the total value of all the resources the trader collected from the trade depot. The more rare and valuable the resource, the more expensive it will be.
All resources have an unfixed value, and the trader will deliver the amount of resources that matches the total value of all the resources the trader collected from the trade depot. The more rare and valuable the resource, the more expensive it will be.

Revision as of 17:49, 19 May 2021

Delivery Depot
Other half of the barter process.
Building Information
Icon
Building cost × 1
× 1
Category Infrastructure
Sub-category {{{subtype}}}
Produces noise? {{{noise}}}
Components 1
Expandable? Component only
Component Requirements + 1 (per crate)
+ 1 (per crate)
Production Information
Input {{{input}}}
Output {{{output}}}

A delivery depot is an infrastructure building where resources are received from a trader, as well as a place that can accept tributes. The trade depot - during the trading process - is meant for outgoing resources, while the delivery depot is for incoming resources the player wants. The method of placing a delivery depot is different from most buildings, as this depot is not a standard building, but just a component, being crates. The more crates the player places as the delivery depot, the more resources they can receive.

All resources have an unfixed value, and the trader will deliver the amount of resources that matches the total value of all the resources the trader collected from the trade depot. The more rare and valuable the resource, the more expensive it will be.

The player chooses a resource through the delivery depot's GUI. They can only select one resource to receive at a time. Numbers that are white are a selected resource; numbers in yellow are unselected resources, but the player can afford to get them; and red numbers show that a resource is currently not available, as the player cannot yet afford it.

In-game description

"Allows you to accept tribute and imports."

Delivery depot GUI.