Export Depot: Difference between revisions

From Songs of Syx Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
{{stub}}
{{Infobox_building
{{Infobox_building
|title = Trade Depot
|title = Trade Depot
Line 11: Line 10:
|comp_req = [[File:wood_icon.png]] × 1 <small>(per crate)<br />[[File:stone_icon.png]] × 1 <small>(per crate)</small>
|comp_req = [[File:wood_icon.png]] × 1 <small>(per crate)<br />[[File:stone_icon.png]] × 1 <small>(per crate)</small>
}}A '''trade depot''' is an [[infrastructure]] [[building]] where [[citizens]] store [[resources]] for [[trading]]. The trade depot - during the trading process - is meant for outgoing resources, while the [[delivery depot]] is for incoming resources the player wants. The mechanics of the trade depot are very similar to that of a [[warehouse]]. The player can choose what resources are delivered there. In other words, the player can choose what resources are allowed to be traded away.
}}A '''trade depot''' is an [[infrastructure]] [[building]] where [[citizens]] store [[resources]] for [[trading]]. The trade depot - during the trading process - is meant for outgoing resources, while the [[delivery depot]] is for incoming resources the player wants. The mechanics of the trade depot are very similar to that of a [[warehouse]]. The player can choose what resources are delivered there. In other words, the player can choose what resources are allowed to be traded away.
At certain times, a [[trader]] will arrive at your [[settlement]] and begin to take as many resources as possible from the trade depot, then they will deliver items to the delivery depot.


[[Category:Buildings]]
[[Category:Buildings]]

Revision as of 06:45, 18 May 2021

Trade Depot
One half of the barter process.
Building Information
Icon
Building cost × 10
× 10
Category Infrastructure
Sub-category {{{subtype}}}
Produces noise? {{{noise}}}
Components 1
Expandable? Yes
Component Requirements × 1 (per crate)
× 1 (per crate)
Production Information
Input {{{input}}}
Output {{{output}}}

A trade depot is an infrastructure building where citizens store resources for trading. The trade depot - during the trading process - is meant for outgoing resources, while the delivery depot is for incoming resources the player wants. The mechanics of the trade depot are very similar to that of a warehouse. The player can choose what resources are delivered there. In other words, the player can choose what resources are allowed to be traded away.

At certain times, a trader will arrive at your settlement and begin to take as many resources as possible from the trade depot, then they will deliver items to the delivery depot.