Fertility: Difference between revisions
No edit summary |
No edit summary |
||
(3 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
[[File:fertility_preview.png|thumb|200px|right|Note how the grass becomes grassier as it nears the water.]]'''Fertility''' is the measure of how fertile a [[tile]] is. In other words, it's the healthiness of the soil. The closer a tile is to naturally-placed [[water]], the more fertile, grassy and green it will be and look. Also, the higher the fertility, the more fauna can sustain itself there. It also controls how well [[farms]] yield crops, so players should always build farms on the most fertile land they can find. | |||
'''Fertility''' is the measure of how fertile a [[tile]] is. In other words, it's the healthiness of the soil. The closer a tile is to naturally-placed [[water]], the more fertile it will be. | |||
There is no way to improve the fertility of any land. Even using the [[Dig Canal]] command to create more water will not improve fertility (but will still improve the irrigation factor for farms). Only water placed by the game improves fertility. | There is no way to improve the fertility of any land. Even using the [[Dig Canal]] [[command]] to create more water will not improve fertility (but will still improve the irrigation factor for farms). Only water placed by the game improves fertility. However, there is a way to make use of high-fertility tiles covered by water. Simply use the [[Remove Water]] command, and the tile will retain its high fertility. | ||
Fertility can also be seen by enabling the "fertility" option in the environment map, as seen in the image. In this view, the more fertile the ground tiles are, the brighter the cyan color will appear on those tiles. | |||
[[File:fertility_view.png|thumb|300px|left|Environment map view of fertility.]] | |||
[[Category:Gameplay elements]] | [[Category:Gameplay elements]] | ||
[[Category:Farms]] |
Latest revision as of 21:09, 28 May 2021
Fertility is the measure of how fertile a tile is. In other words, it's the healthiness of the soil. The closer a tile is to naturally-placed water, the more fertile, grassy and green it will be and look. Also, the higher the fertility, the more fauna can sustain itself there. It also controls how well farms yield crops, so players should always build farms on the most fertile land they can find.
There is no way to improve the fertility of any land. Even using the Dig Canal command to create more water will not improve fertility (but will still improve the irrigation factor for farms). Only water placed by the game improves fertility. However, there is a way to make use of high-fertility tiles covered by water. Simply use the Remove Water command, and the tile will retain its high fertility.
Fertility can also be seen by enabling the "fertility" option in the environment map, as seen in the image. In this view, the more fertile the ground tiles are, the brighter the cyan color will appear on those tiles.