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| Religion
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| Main article: Religion
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| Religion is yet another factor that contributes to the mental makeup and happiness of citizens. Each citizen will be inclined to believe in a certain god from the start, but this can be converted at any time. Temples can be built to appease citizens, giving them the opportunity to worship their favored gods.
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| There are 4 things that impact the religious happiness for your citizens:
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| Faith - The amount of citizens who have been able to worship at a temple of their god. Also effected by the quality of the temples they worship at.
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| Opposition - The tension caused by subjects of conflicting religions, makes citizens unhappy.
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| Burial - The current happiness of your citizens with the burial of their dead. Better burial grounds will make them happier.
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| Desecration - The amount of corses disturbed by the destruction of occupied burial grounds, makes citizens unhappy.
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