Immigration: Difference between revisions

From Songs of Syx Wiki
Jump to navigation Jump to search
(Created page with "{{Construction}} '''Immigration''' is the process of citizens moving into your settlement. When overall population happiness is above 70%, immigrants will begin taking...")
 
(Updated info and merged with Citizens page.)
 
(12 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Construction}}
#redirect [[citizens]]
'''Immigration''' is the process of [[citizens]] moving into your [[settlement]]. When overall population happiness is above 70%, immigrants will begin taking interest in moving into your settlement. The [[climate]] the settlement is in will dictate the amount of immigrants from a certain race to show up more frequently that favor said climate. For example, starting your settlement in a colder climate will have more [[Dondorians]] immigrating than if the climate was warmer, simply because that's the climate that Dondorians prefer.
 
Immigration can be controlled to the point where only a certain amount of people of a certain race can show up at once. Immigration should be managed carefully, because even though having your population grow leads to more things being done for the settlement, a population that's too high can empty your [[food]] storage faster than it can be replenished, leading to a hungry population.
 
[[Cretonians]] and [[Dondorians]] show up normally, but [[Cantors]] are very rare and hard to get, as well as hard to please to keep them around.
 
[[Category:Gameplay elements]]

Latest revision as of 13:41, 12 September 2023

Redirect to: