Law (buildings): Difference between revisions

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{{imagefix|[[File:law_icon.png|left]]}}'''Law''' [[building]]s are constructs that assist in maintaining the [[law]] in a [[settlement]], such as punishing criminal [[citizens]], swaying them away from committing crimes in the first place and turning culprits into slaves. Justice being maintained properly will greatly increase the happiness of a settlement. There are 5 buildings in this category, though '''''all''''' of them are not readily available at the start of a game, meaning that all of them must be unlocked via increasing a settlement's [[Settlement#Status|status]]:
#redirect [[Infrastructure]]
 
* [[Guardpost]] (unlocked at "Major" status)
* [[Dungeon]] (unlocked at "Major" status)
* [[Scaffolds]] (unlocked at "Major" status)
* [[Slaver]] (unlocked at "Major" status)
* [[Court]] (unlocked at "Chieftain" status)
 
 
{{navbar_buildings}}
[[Category:Buildings]]

Latest revision as of 14:41, 14 October 2021

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