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| {{imagefix|[[File:slaves_icon.png|left]]}}'''Slaves''' are a variant of [[citizens]], but with much less freedom and dependent on submission to keep them in line and continuously working for the player's [[settlement]]. Those who have committed a crime may be condemned to become a slave if a [[court|judge demands so]]. If the slaves are not submissive enough, they may run away. Defeated enemies can also become enslaved. They do not count toward the number of "subjects" living in a settlement, so buying more slaves does not bring the player's settlement closer to leveling up. Only standard citizens/subjects count toward that.
| | #redirect [[Subjects#Slaves]] |
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| Slaves, like normal citizens, also have needs that need to be fulfilled to keep them submissive. Different [[races]] have different requirements for being satisfied and staying submissive.
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| The player can free slaves at any time.
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| [[Category:Law]]
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| [[Category:Gameplay elements]]
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